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The basis of all 3d things is an "object". You can configure some
parameters common to all objects with this dialog.
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Use this dialog to change "camera" parameters, You can change some other
basic stuff in the object's dialog.
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Use this dialog to change "light" parameters, You can change some other
basic stuff in the object's dialog.
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This is the general color dialog box, it's based on the dialog box from
the dlgedit 1.2
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You get this dialog when you render a viewport or animation. It's the
interface to the render plugins and can be used to configure render
output options.
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When you've got "network" enabled, you can use this dialog to edit
the render queue and render machines.
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One of the goals of MindsEye is to deliver an easy setup process, so no
environment variables and stuff. This dialog can be used to change some
general parameters.
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The viewport-manager has several different layout versions, use this
dialog to choose what layout type you want.
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